![]() ![]() For all the headaches and false starts that accompanied its development, the end result is actually fairly simple it mostly just involves contorting the limbs into position. Now the series has wrapped after (literally) six seasons and a movie, so that kind of gives you an idea of how long Legacy has been in development.īut yeah, about the transformation. ![]() The entire idea of the hat, incidentally, comes from art of Cad Bane from The Clone Wars I saw before that character's first episode even aired. The end result allows it to be worn or not worn and used as a weapon, so I think it actually works out a bit better, even if it's technically partsforming. Originally the hat was going to be unremovable, but I just couldn't make the transformation work, so it just pops off the sidecar wheel (part of the tire forms the brim, not just the hub, in case that wasn't obvious). Although he ended up going through a lot of changes in the last month as I worked out the design, he was always intended to be a Harley-style motorcycle, and always had the hat and poncho. Lockdown is actually one of the earliest designs I drew for Legacy, even though he was never meant to be in Series 1, unlike a few other characters we'll be seeing in Series 2 and 3. Legacy Lockdown here obviously takes almost entirely after the original Animated incarnation. And here's Lockdown, just in time for his appearance in Age of Extinction! Which doesn't really seem to have much to do with previous versions of the character, from what I can tell, other than possibly being a bounty hunter. Other favorite weapons in Lockdown's vast arsenal include a phasic sniper rifle, a pneumatic grapnel hook, and a razor-edged throwing disc which doubles as a stylish hat. His quick-draw speed and accuracy with said weapon is unparalleled, making it nearly impossible to get the drop on him unscathed. His weapon of choice - which he is never seen without - is his magna-revolver, kept in a holster on his hip. Instead, he delights in pilfering weapons, gadgets, and occasionally entire body parts (when the contract allows for it) from his captured prey as trophies. Lockdown has accrued a hefty fortune through his work, but prefers to spend the bulk of his earnings on contacts and information networking rather than equipment. He is unquestionably out of his element working as part of team and under orders, but greed is a strong motivator for change. Promised an even more handsome reward (and his life) in return for his services, the once-proud Lockdown has little choice but to ally himself with the Decepticon cause for the foreseeable future. Unbeknownst to Lockdown, however, Megatron has a small army of loyal subjects at his disposal, which he uses to subdue the hunter and destroy his ship. It is no surprise, then, that after receiving a distress call ostensibly from the flagship of the Decepitcon fugitive Megatron, who carries on his head the second-largest bounty in Cybertronian history, Lockdown makes his way to planet Earth. Especially notorious for his unrelenting nature, Lockdown will pursue his quarry to the edge of known space and beyond, and has an unmatched rate of capture. Hopping from system to system in his gunship Death's Head, Lockdown has made a name for himself as one of the most ruthless bounty hunters in the galaxy. ![]() Just to make Optimus angry when he sees it.Alternate Mode: Harley-Davidson SuperLow 1200T with sidecar BUT Lockdown should have totally wore his buzzsaw. I might have gotten a little ahead of myself, story-wise – the scene is still in the movie, though completely different.ĭon't forget – come see me this weekend, atĬapital City Comic Con 2014 July 11-13, table T122!įrom this, IMO I think the scene given to us was more emotional. With no time to avoid impact, Ratchet transforms, but his high speed momentum impales him in a spike, leaving Lockdown time to grab a quick trophy, before moving on to his next target…īut, the point of the image and assignment was to show Lockdown's character trait, taking a trophy from a defeated Ratchet. Lockdown, (Playing Possum) as a beater muscle car, leads Ratchet through some ravines, baiting him into taking the path set with traps – long, iron spikes, when triggered, spring up. I boarded in thumbnails a little sequence in which Ratchet sees Lockdown escaping in the near distance. ![]()
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